Bought it on the strength of the original Four Guild Wars which could be inter-played with a strong background story to each Guild and interesting characters. I’m not, in fact I’ve been playing all sorts of games for over thirty-five years, this game I’ve been playing alongside a variation of of others games since it was published. Good for you if you are now able to fly around, but why haven’t the Game and Map Designers allowed for more alternative routes to achieve the same objectives.īefore anyone thinks here’s a moaning Newbie. Sure most players will be able to glide and jump using the mushrooms and jet streams to get to some of the higher levels - that’s good fun, but Flyers can easily get to some of the pretty inaccessible places that others have to spend hours of their precious playing hours trying to reach. Yes, you may say, all players can eventually learn or buy their way to get the flying-mounts, but what happens then everyone wants to us their dragons – total chaos in the skies over Tyria? The top tier is for those with dragons and the like, who now have a major advantage over those who have to manage with a Rafter and it’s follow-ons.
OK, this is a moan, but mainly expresses my disappointment that what was an excellently crafted and fair to all game has now become a two-tier one. Are Dragon Flyers going to cause an imbalance between players?